Players will inevitably face a level or boss that proves insurmountable in their current AC configuration. It’s all about the mission and your AC, literally the antithesis of souls-like. There’s no world map or free-roaming the game is mission-centric, focusing solely on your Armored Core (AC). Missions are gradually assigned to 621 by Handler Walter, usually just two at a time. When it comes to missions, veterans of the Armored Core series will find the mission structure and gameplay loop of Armored Core VI comfortably familiar. “The lore isn’t as deep as one would expect from a Dark Souls or Elden Ring, but it’s just enough of an intravenous drip to compel players to get to the end of the next mission.” The lore isn’t as deep as one would expect from a Dark Souls or Elden Ring, but it’s just enough of an intravenous drip to compel players to get to the end of the next mission. After receiving life-saving surgery from Walter, 621 undertakes missions both to repay this debt and to accumulate the funds needed to recover his lost life and memories, which were compromised due to his augmentations. This enigmatic war profiteer capitalizes on the ongoing conflict by pitting various factions against each other. Players step into the shoes of C4-621, a voiceless “augmented human” AC pilot who operates as an independent mercenary, also known as a “hound,” for Handler Walter.
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